3.1 Unanticipated Consequences of Technology Lesson

Lesson Overview

This lesson introduces students to the potential consequences of AI technologies and shows them that such consequences may or may not be the ones we intended or anticipated. Students will learn that AI technologies can have unanticipated effects on seemingly unrelated systems (e.g., social, cultural, environmental, etc.)

Total Lesson Time:  50 min

Learning Objectives:  Students will be able to . . .

  • List one or more positive and negative consequence of GANs on a) their everyday lives, b) their community, and c) the larger world

Vocabulary Introduced:  consequence, anticipate, unanticipated,

Pacing:

  1. Opening (5 min)
  2. Unanticipated Consequences game (30 min)
  3. Wrap-up + Exit Ticket (15 min)

 

Planning Guide

Preparation Needed:  15-20 min

Materials:

  • Unanticipated Consequences Printable Student Worksheet

Prep Needed for Teaching In-Person:

  • Print the .worksheet

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Student Materials:

  • Unanticipated Consequences Printable Student Worksheet (These can also be drawn on chart paper for easier group access)
  • Unanticipated  Consequences Slides (for online use):
    • Game 1
    • Game 2
    • Game 3

 

Teacher Modifications

One of the amazing things about this curriculum is how much teachers have been involved in modifying it make it more fun, engaging, and inclusive for their students. 

Click on Teacher Modifications in the Navigation menu to see what teachers of made!

 

Activity Usage

Copyright held by MIT STEP Lab 

License: CC-BY-NC under Creative Commons

These materials are licensed as CC-BY-NC 4.0 International under creative commons. (For more information visit https://creativecommons.org/licenses/by-nc/4.0/). This  license allows you to  remix, tweak, and build upon these materials non-commercially as long as you include acknowledgement to the creators. Derivative works should include acknowledgement but do not have to be licensed as CC-BY-NC. People interested in using this work for for-profit commercial purposes should reach out to Irene Lee at [email protected] for information as to how to proceed. Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)

 

Attribution:

The original "Unanticipated Consequences" activity was created as part of the DAILy curriculum 1.0, an interdisciplinary collaboration between Massachusetts Institute of Technology (MIT) Scheller Teacher Education Program (STEP), the Personal Robots Group (PRG) and Boston College. See more at Developing Middle School Students’ AI Literacy

 

 

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